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MY PORTFOLIO ISN'T READY YET! How to survive autumn hiring wave
Every September, the entertainment industry goes through a strange, predictable phenomenon: production designers and art leads return from summer festivals a...

As the sun sets on THU’26 the tribe reruns to their natural habitats…

Waiting for the tribe to return
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Exploring Unreal Engine 5 (UE5) Basics by Creating Game Mechanic Prototype on Blueprints
Live creating of simple game mechanic prototype using blueprints with explanstion of UE basics and common issues that beginner developers can face with.

How to generate quality designs
I've recently realised that a lot of college leavers don't really understand how to A. how to get creative ideas and B. how to develop them. There are common ways that someone can boost ideas generation, and decide which are the best results to push forward with. Join me to super-charge your creative process to make you the best ideas generating concept artist. I will also use the discussion to 'Unpack' portfolio work so that the ides that are discussed are demonstrated in application.

Getting Into and Working at a Digital Art Studio
Goodname Studio principal artist Gintas Galvanauskas has been on both sides of the table. From years as a freelance contractor to working on AAA titles with a leading outsource team, he understands the early struggles of aspiring artists and the demands of high-level studio work. With 15+ years of experience in the industry, in this talk Gintas will share practical advice on standing out in a competitive industry, landing the job you want, and what to expect from working with AAA projects in a digital art Studio.