almost Beta
Public Site
Home
Events
Tribe
Work
Learn
Login
Sign up
Talks
Introduction to Game UX Prototyping
Aashrey Sharma
On-demand
Is It Me You're Looking For?
Bridget Dash
On-demand
Joint Ventures: Rigging 101
Maria Fontes
Anže Regina
On-demand
Leading the Way- Insights from a CG Technology Supervisor
Christoph Ammann
On-demand
Master the culture and soft skills of the industry
Eric M'Boua
On-demand
Modeling pipeline in Trailer production
Max Matsiuk
On-demand
Navigating a Sea of Change: How to get the best from your team in uncertain times
Dara McGarry
On-demand
Nurturing Soft Skills for Creatives
Magnus Lehmann
On-demand
Opening Ceremony
Andre Luis
On-demand
Photoreal hard surface props texturing principals
Stanislav Teslenko
On-demand
Portfolio Review Guidelines
Jerome Denjean
On-demand
Pushing Substance Designer to its Limits
Marco Vitale
On-demand
Q&A session about the mobile games production
Matjaž Štuklek
Jure Logar
On-demand
Remotely Accurate
Filipe Teixeira
On-demand
Round Table - Working like a studio when we don’t have a studio
Kelvin Shani
Dédy BILAMBA
Eyram Tawia
David Masanso
yvonne muinde
On-demand
Secure your artwork and manage your licenses with Wacom Yuify
Avinav Khanal
Jeroen van't Hoofd
Onur Cengiz
On-demand
SideFX Houdini for Film, TV, and Games: An Introduction
Moeen Sayed
On-demand
Switching from Art to UX Design
Kira Sayko
On-demand
The F(eedbac)K Word - Art of Building Bridges - Part I
Tamara Milenković
On-demand
The F(eedbac)K Word - Art of Building Bridges - Part II
Tamara Milenković
On-demand
The Weird Science of Creature Design
Molly Heady-Carroll
On-demand
The Yin and Yang of 3D Art Supervision
Ronald Gebilaguin
Vincent Ménier
On-demand
Transitioning to the game real-time vfx career
Kyrylo Samoilenko
On-demand
Understanding UI, UX, and UR roles in Games
Alex Tokmakchiev
On-demand
Previous
1
2
3
Next
Home
Events
Tribe
Work
Learn
This one needs a sign-in
Please log in or create an account.
Sign up
Login
Cancel
Confirm