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Pushing Substance Designer to its Limits
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Pushing Substance Designer to its Limits

In that talk we explore unconventional ways to use the full potential of Substance Designer and push procedural texture creation to it's limits. We show how the most versitaile nodes in Substance Designer the FX-Map and the Pixelprocessor work and how understanding these nodes can improve your daily workflow.

3D
Crash Course

Sessions

  1. Apr 18, 2023 · 21:00 – 22:00
    Tribe Stage

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