Rick Champagne


Rick Champagne leads Global Media & Entertainment Industry Management for NVIDIA. In this role, Rick works closely with customers and partners in Film, TV, Broadcast, and Advertising to promote the advancement and adoption of new technologies within the industry.

With a long history of managing products such as the Autodesk 3ds Max and Maya Entertainment Creation Suites, Softimage, Mudbox, and Painter, Rick has been in the service of Artists and Technologists for over two decades.

Rick is a member of the Visual Effects Society and HPA/SMPTE, he serves on the Board of Governors for the Advanced Imaging Society, and he is an Advisor to AIXR and Infinity Festival. Rick holds a Master’s in Business Administration.



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