Ivona Aleksandrova

United Kingdom

Intermediate

VFX Artist. Procedural workflow/ CFX/CG Generalist.

Procedural Workflows

3D Character Art

3D Generalist

Biography

Hello! I'm Ivona - a Houdini TD, with a diverse artistic and technical background. My experience is in high-end VFX for commercials, episodic and Films. I work procedurally and find the most efficient way to get things done. I believe a CG artist must be creatively inventive, technically proficient and have a strong visual language to communicate with the pixels brought into this world. It is energy, a positive attitude, adaptability, and exceptional self-motivation that always help me fit in at a workplace and contribute to the team.

I love the intersection of innovation and science together and using technology as a bridge to achieving stunning visuals on the screen. My dedication to a lifetime is pushing the boundaries of photorealism and be a valuable contributor to the creative community!

Work Experience

2021 -Present day

CFX Artist

Untols Studios (London)

Creature Houdini TD. Working on muscle, skin and fur simulations. Developing internal workflows, RnD.

2020 -2021

3D Generalist Houdini Specialised

Bottleship VFX (Bulgaria)

- Executing a broad range of VFX tasks including environments, look dev, lighting, modeling, surfacing, rendering - Creating procedural workflows. - Problem-solving. - VEX, 3D Math.

2019 -2020

IT Support Assistant

Manchester Metropolitan University - IT Department (Manchester, UK)

- Provide first line support, diagnose and resolve technical issues, . - Working across departments, reporting issues, prioritising tasks, ensure the system runs smoothly.

2019 -2019

Graphic Design Assistant

Creative Futures (Manchester, UK)

- Planning and preparing Graphic Design Workshops, collaborating with guest speakers. - Teaching Students Art fundamentals. - Ensuring the sessions run smoothly.

Education

2019 -Present day

Professional Workshops

Gnomon Worksop

Computer Graphics

- Houdini Fundamentals, Scattering, Terrain Generation. - Introduction to Zbrush, Madeleine Spencer. - Advanced Modeling in Maya.

2017 -2020

BA

Manchester Metropolitan University

Animation

- 3D Animation Production. - 3D Generalist skillset. - Game Development introduction in Unity. - Introduction to Python. - Traditional Art fundamentals.

Skills

Procedural Workflows

4 Years of Experience

3D Character Art

3 Years of Experience

3D Generalist

2 Years of Experience