Biography
Hi, I'm Nelson, and I have been working as a 3D generalist in the Games industry in London. My background is in Industrial Design with a focus on 3D printing and a deep experience in visualising product / architectural assets. In the last few years, my focus led me to Environment art and Lighting design for games; with the fast pace of evolution of in-game engines came better opportunities for cinematic moments but also greater importance of optimization; it is in those particular tasks and within constraints that my creativity expresses itself. In my spare time, I look for meaning in my own Single Game Development journey, using small projects to move forward and test hypnotises in the game space. My other passions include technology, rock climbing, martial arts, and many visits to art galleries with friends.
Work Experience
2019 -Present day
3D Artist
Marmalade Game Studio (London / Lisbon)
Senior 3D Artist with a focus on the technical side of things in Unity (lighting / shaders)
2010 -2018
3D generalist
Freelance (Lisbon)
Education
2006 -2009
BA
IADE U
Design
Industrial Ambient Graphical Multimedia
Skills
Lighting
13 Years of Experience
3D Environment Artist
10 Years of Experience
Technical Artist
4 Years of Experience
Game Development
2 Years of Experience