Meet the Devs - João Miguel
Behind the Characters: A conversation with João Miguel
When I sat down with João, our character artist, I wasn't expecting to dive into childhood nostalgia, but that's what happened, and it reminded me why I love working on this project so much.
João joined our team after seeing early Splash& Dash gameplay, and his reaction was pure magic. That nostalgic pull from games like Crash Team Racing was strong, he knew he wanted to be part of what we were building.
What started as character design became something much richer. He didn't just create 3D models; he built entire backstories, developed lore, and created factions within our world.
Watching him transform our vague concept of "Haunted punk" into a living, breathing cast has been incredible. Working with people like this is the kind of creative partnership that makes indie game development so rewarding.
Watch the full interview to hear about his creative process, future dreams for the project, and why he accidentally became our UI artist too.
João socials:
