
Biography
Shel Kahn is an artist whose work spans painting, sculpting, making digital and tabletop games, comics, education, and community organizing.
They have art directed games of all stripes; worked with a range of publishers on pen and paper, console, mobile and desktop games; created fantasy and memoir comics; produced public art installations; and they have presented and taught at professional conferences, highschools, colleges and universities.
Skills
Roles
- Mastery
- Mastery
- Mastery
- Mastery
- Mastery
- Advanced
Technical Skills
- Mastery
Software
- Mastery
- Mastery
Other Skills
- Mastery
- Mastery
- Mastery
- Mastery
Work Experience
2020 – Present day
Art Director
Freelance
I have worked as a contract art director on several indie game projects, including Astronomics. I work with the clients to set larger art direction goals, scope both my responsibilities and their projects, and estimate timelines. Depending on the project, I might work with them to manage contract artists, or I might produce more of the art myself.
2010 – Present day
Concept Artist
Freelance
I've been providing visual development services for clients for over a decade; my clients range from videogame projects to illustrated fiction. I specialize in pulpy adventure genres - fantasy, sword and sorcery, sword and planet, cosmic horror, etc.; I have developed characters, creatures, environments, and vehicles.
2010 – Present day
Illustrator
Freelance
I have been working as a fantasy illustrator for over a decade, creating paintings and drawings for tabletop RPGs, fiction, and comics projects.
2022 – 2025
Art Director
Bloom Digital (Toronto)
I worked as an art director on a small team creating internal projects like LongStory 2 and partner games like Disney Villains Cursed Cafe. Because of the size of the team, I also helped with operations, client communication, marketing and internal admin.
Education
2003 – 2007
BFA
York University
Visual Art
I earned my bachelor of fine arts from York University, in Toronto, ON, Canada.
