
Biography
Hello, I am Kat.
I am a Senior 3D Character Artist with 15 years of experience in the game industry.My experience covers both realistic AAA projects and stylized games.
For nearly two years, I have been part of the Slash team at Supercell, helping bring the project from Alpha testing to its Beta launch. I am responsible for all 3D character-related work
Before joining Supercell, I spent nine years at Electronic Arts, where I worked on games such as Need for Speed, Battlefield, Plants vs. Zombies, and FIFA.
I like Game, food, entertainment, digital sculpt, music, fitness, and so on, very excited to meet everyone at THU and hope to make some new friends along the way! Thanks~
Email: [email protected]
Skills
Roles
- Mastery
Technical Skills
- Mastery
Software
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Languages
- Fluent/Native
- Conversational
Other Skills
- Intermediate
Work Experience
2024 – Present day
Senior - 3D Artist (Full Time)
Supercell (Shanghai)
I have been part of the Slash team at Supercell, helping bring the project from Alpha testing to its Beta launch. I am responsible for all 3D character-related work in the game, covering the full production pipeline—from modeling and sculpting to texturing, materials, look development, and in-engine implementation.
2023 – 2024
Senior - 3D Character Artist (Full Time)
NetEase Mattel Co., Ltd. (Hangzhou)
In the MNO7 R&D project team, I workes as a Senior 3D CHharacter Artist, work incloud
Render Style Exploration
Production Optimization
Asset Management
Collaboration
2021 – 2022
Senior - 3D Character Artist (Full Time)
X.D.Inc, shanghai (Shanghai)
Flash Party
Working as 3d character artist, responsible for in-game characterartproduction and outsourcing vendors management,
2012 – 2021
Senior - 3D Artist (Full Time)
EA (Shanghai)
3D Character & Environment Artist | EA Shanghai
2017/11–2021/06 | FIFA 18–22: Realistic scanned/sculpted heads, hair, customization, simulation and XGen workflows.
2017/04–10 | Unreleased Star Wars Project: Realistic costumes, props and creatures.
2016/11–2017/04 | Star Wars Battlefront II: Scan cleanup/rebuild.
2015/01–2016/11 | PVZ: Garden Warfare II: Stylized characters, props, weapons, costumes and materials.
2014/01–12 | PVZ: Garden Warfare I: Stylized props and costumes.
2013/09–12 | Battlefield 4: Props and sculptures.
2012/09–2013/08 | NFS Rivals: Realistic props and buildings.

