
Skills
Roles
- Advanced
- Intermediate
- Intermediate
- Basic
Work Experience
2021 – Present day
Concept Artist
SPERASOFT (Saint-Petersburg)
I work as an environment concept artist on Halo Infinite (Multiplayer).
2016 – 2021
Concept Artist
BANZAI GAMES (NEKKI) (Moscow, Russia)
I created environment concepts, prop design, mood sketches, worked with 3D and VFX team and assisted Creative Director to establish the vision of the new game world
Education
2022 – 2022
Brainstorm
Entertainment Design 2 with James Paick
Project oriented online course
2019 – 2019
Computer Graphics Master Academy (CGMA)
Keyframe Illustration for Production with Ricardo Lima
Online course
2018 – 2018
Learn Squared
Production concept art with Jan Urschel
Online course, mentorship
2018 – 2018
Computer Graphics Master Academy (CGMA)
Environment concept design with Aaron Limonick
Online course
