almost Beta
  • My Name is Not Bob

    On the power of naming and how it sparks creativity Samantha, the Hunter Outside, on the window of my kitchen, lives a spider. It’s big enough to be imm...

    Splash & Dash

    September 01, 2025 10:33
  • How to Manage Effective Communication When Working Remotely

    Between 3 & 5 People Might Be the Perfect Team Size Ever heard of the Ringelmann Effect? As team size increases, individual effort decreases. A person working alone does 100% of the effort, but in a group of eight, that drops to just 49%. For our four-person game development team, this is our secret weapon. Our biggest trick the: "Is there anyone online to test something right now?" That question consistentl...

    Splash & Dash

    August 26, 2025 21:54
  • I've got eyelids heavy enough to break diamonds

    Allow me the rant: Making a game is hard work. I woke up at 4:30 this morning to work on a dream, only to have it interrupted by eight hours at the job tha...

    Splash & Dash

    August 19, 2025 19:03
  • Love Thy Framerate

    This is pretty much "The Indie Dev's Guide to Not Shipping a Slideshow" A lot of games have cool mechanics but if it runs at Low fps on your players' potato ...

    Splash & Dash

    August 06, 2025 11:36
  • Wishlist Ready!

    Pardon the pun, but we're now full Steam ahead! Splash & Dash is officially on Steam! Add it to your wishlist now! While you wait, check out this week's ex...

    Splash & Dash

    July 23, 2025 18:01
  • "Made by Humans, fairly priced" The biggest challenge in the Age of AI.

    In 2025, a new label is emerging in gaming: 'Made by Humans” It's a tag that shouldn't need to exist, yet here we are. Disclaimer: These opinions are my ow...

    Splash & Dash

    July 21, 2025 15:33
  • Meet the Devs - João Miguel

    Behind the Characters: A conversation with João Miguel When I sat down with João, our character artist, I wasn't expecting to dive into childhood nostalgia,...

    Splash & Dash

    July 15, 2025 14:43
  • The Digital Living Room:

    I always have a hard time picking where to meet friends for a quick hangout, coffee shops can be crowded or have no wifi, other community centres close way t...

    Splash & Dash

    July 10, 2025 15:58
  • How to Trim Your Prototype into an MVP

    We’ve all been there, that wild rush of early prototyping, where every idea feels essential and somehow not that hard to build. But by the time your project ...

    Splash & Dash

    July 02, 2025 17:18
  • Introducing Splash & Dash, your new indie playground.

    Hey everyone, Excited to introduce you to Splash & Dash, a multiplayer arena racing game that’s all about dashing around and splashing paint everywhere. Pi...

    Splash & Dash

    June 25, 2025 21:46