almost Beta
  • Update: Creating Sreen and Keybord Visual Effects

    Since the idea was for the screens to be on and the keybords to give a digital feel, i decided to create a few static visual effects. To achieve this i crea...
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    João Moreira
    July 29, 2022 18:34
  • Back to Unreal

    Now, having both the final (engine ready) Prop Static Meshes and their respective Textures, imported in Unreal Engine 4 i had to start setting up the materia...
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    João Moreira
    July 29, 2022 15:41
  • UV'ing and Texturing

    The Uvs for all the props were done in Maya, in order to keep the number of textures and subsquent Materials down as much as possible, i tried to fit as many...
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    João Moreira
    July 25, 2022 16:00
  • Things are about to get Unreal... (Im not sorry)

    Before baking and texturing i decided to get the general structure of my project in Unreal Engine 4, setup some lights and cameras and see how things are sha...
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    João Moreira
    July 25, 2022 15:29
  • Making the Walls and general Structure

    As i saw the prop list pilling up i thought it would be a better idea to streamline the process otherwise it would start to complicate when managing the vari...
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    João Moreira
    July 25, 2022 15:13
  • Onto making things look good.

    With the blockout done and ideas solidifying, it was time to make the previous cubes and cones into proper props. To this end i used Zbrush to both get the ...
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    João Moreira
    July 25, 2022 14:52
  • Who am i? What am i doing here? And my concept.

    Hi, i'm João Moreira, a portuguese student from LSD Porto (Lisbon School of Design) and an aspiring 3D Environment Artist for video games. My journey into th...
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    João Moreira
    July 25, 2022 14:29