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Space Ape

Visual Development Artist

Archived
LondonFull Time

Description

At Space Ape, the creation of world-class brands is vitally important to us and as a Visual Development Artist, you will be at the forefront of all of our new titles. Working alongside both in development and prototype teams you will be responsible for helping drive, shape and build the creative direction of a variety of brands across a diverse portfolio of game styles and genres.

The ideal candidate should have a proven track record in the creation of exceptional brands, IP worlds and characters. They should possess a mobile-first attitude with strong art direction and communication skills with the passion for inspiring and mentoring others. This is a hands-on role where the individual is expected to be an active member of the game teams helping contribute with both content and ideas.

At Space Ape Games we don’t believe in unnecessary bureaucracy, so no complex approval systems and hierarchies. Our art team is extremely passionate and highly driven, who believe that by working as a team the best work is created if you think you would thrive in this atmosphere then you might just be the artist we are looking for.

Requirements

 

Responsibilities:

  • To drive visual development, artistic direction and brand creation across a variety of our games throughout various stages in their development cycles.

  • Produce creative solutions to brand development through the creation of conceptual art for characters, environments and gameplay artwork.

  • Create Mood boards, Style guides and Brand guidelines presenting to key stakeholders at various levels as required.

  • Work closely with product owners, art leads and respective design requirements to meet your goal.

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Must-Have:

  • A minimum of 3 years’ experience in art direction, visual development and the creation of mood boards, style guides and brand guidelines for video game

  • An outstanding body of work demonstrating the creation of world-class characters and environments for casual, accessible titles.

  • A demonstrated flexibility to create content across a wide variety of styles, themes and genres.

  • A high level of passion for mobile games and their development backed by relevant industry experience.

  • Great communication and organisational skills possessing the ability to inspire, motivate and champion the artistic vision.

  • A versatile, proactive attitude to drive forward visual development across a variety of titles with a variety of teams concurrently.

  • Proficiency in CS Suite, 3D Modelling software and other visual design tools.

  • Proven ability to work with designers, producers and engineers to develop the designs through an iterative process.

  • Excellent visual design skills with regard to colour theory, composition, layout and typography.

  • Ability to present your designs and sell your solutions to various stakeholders with appropriate levels of detail in a timely manner.

  • Ability to solve problems creatively and effectively.

  • Up-to-date with the latest trends, techniques, and technologies and design psychology.

  • A "raise the bar" attitude.

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Additional Skills:

  • Experience using the Unity Game Engine

  • Experience of working in an agile (e.g. SCRUM/Kanban) environment using agile ceremonies (e.g. stand-ups sprint planning, retrospectives) and working with agile artefacts (e.g. user stories, task boards).

  • An ability to work with minimal supervision and review and exercise independent judgement.

  • Experience in conducting user research and evaluating user feedback.

  • Experience designing for iOS, Android, or other mobile platforms.

  • Knowledge of technical constraints, optimisation and implementation.

  • Experience in other design-related fields such as UI/UX, 3D modelling, After Effects, Animation and Motion graphics production.