Technical Artist - Virtual Production
Description
The Mill is a global creative partner for agencies, production companies and brands, working across all media channels and platforms.
We are trusted specialists in visual effects, creative technologies and content production Our projects include the creation of digital products and virtual experiences, as well as world class visual effects and video production.
We are a vibrant network of talented artists, producers, directors and creative technologists from multinational backgrounds. We nurture innovation, flexibility and diverse ideas across our studios in London, New York, Los Angeles, Chicago, Berlin and Bangalore. We are all united by one single ambition: To create extraordinary and memorable work that captivates and excites audiences.
We are The Mill.
We create the extraordinary.
We are currently looking for a number of Technical Artists to join our team in London.
Requirements
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Solid grounding in Unreal, with at least 1.5 to 2 years of Unreal experience
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Strong grasp of core components of Unreal Engine such as Material Editor and Shaders, Animation, Layout, Sequencer, Lighting etc
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Familiarity with a broadcast environment
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Experience with live compositing - Ultimatte
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Experience with real time camera tracking, Mo-Sys/Ncam systems.
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Good understanding of colour management
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Ability to work independently and efficiently under tight deadlines
Highly Advantageous
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Familiarity with DMX systems, especially in a studio setting.
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Experience working with Perforce or other source control software.
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Experience with the Unreal Python API
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Experience with Maya and or Houdini
