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Hangar 13

Gameplay Engineer

Archived
Brighton (UK) or Brno/Prague (Czech) or Novato (USA)Full Time

Description

JOB TITLE:          Gameplay Engineer

LOCATION:         Brighton, UK

FUNCTION:         Engineering

REPORTS TO:    Technical Director

CONTRACT:       Perm

 What We Need:

Hangar 13 is looking for a Gameplay Engineer to develop, write, implement, and debug code for new and upgraded software products.

What You Will Do:

  • Work with an interdisciplinary agile team of artists, designers, and programmers to design, prototype, and implement new gameplay features
  • Provide the Lead Programmer with feedback regarding the time allotted to assigned tasks and implementation concerns
  • Generate system documentation and test cases for assigned systems
  • Collaborate with the QA staff to identify and fix bugs in a timely manner
  • Work with proprietary existing software technology and build new technology in order to fulfill the project’s technical requirements
  • Adhere to the project’s coding standards
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks

Requirements

Who We Think Will Be A Good Fit:

  • Bachelor’s degree in Computer Science or related discipline
  • 2+ years of programming experience in a creative environment
  • Experience developing for games, preferably action, FPS or 3PS titles
  • Excellent communication skills with an interest in collaborating with other non-technical disciplines
  • Expertise in C / C++
  • Strong 3D math skills
  • Ability to learn and master new technologies and code
  • Ability to work independently and efficiently under deadlines
  • Experience developing for game consoles
  • One or more shipped PC or console game titles
  • Experience working on core gameplay systems and/or AI
  • Experience working on multi-platform software projects