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Cloud Chamber

Lead Modeler

Archived
Montreal, QC CanadaFull Time

Description

What We Need

Do you love inspiring others and tackling challenging assignments head-on? Do you have passion for modeling and constructing striking worlds and assets? We want you to set the example, leading efforts to build a new and fantastical world. Are you looking for a career track that allows you to create content as well as lead a team of artists?

  • Work side-by-side with Directors to carry the vision forward. Together we will set the stage for a stunning narrative and systems driven experience. 
  • Working with a team, create environments and props; optimized for real-time with UV layouts for texturing and lightmap UVs
  • Standup exemplary examples (beautiful corners) and assets to present to your team and develop a process in which to replicate those successes.
  • Create and compose modular kits and collection sets to form dramatic, believable space.
  • Communicate effectively with team members, production and management to ensure that project goals and deadlines are met.
  • Work with leads to develop world building and modeling process, alignment decks, documentation and tutorials, and ensure that quality is maintained for environment art.
  • Receive, give, and apply feedback effectively while maintaining a positive attitude.

Who We Think Will Be A Great Fit:

You have a good understanding of form, shape, structure, and silhouette in regard to modeling. You possess a solid understanding of architectural structure, industrial design, and the details necessary for crafting the building blocks of believable environments as well as a superior eye for contrast, color, and detail in creating textures. Previous experience has left you with a strong understanding of shader set-up and process pipelines. You are someone who sets an example for positive collaborative process with the ability to lead other artists.

Requirements

  • You’ve shipped at least one title as a lead, ideally using Unreal or a comparable engine (e.g. Frostbyte, Crytech, idTech, etc.). Experience developing / shipping AAA first person shooters a plus!
  • Experience working within cross-discipline strike teams on collaborative assignments
  • Self-motivated, excellent communication skills, and a great team-player attitude
  • Experience creating and maintaining asset libraries, organized by theme and function
  • You have a love for research, reference, and documenting your findings to share with the team.
  • Passion for working on your craft and mentoring more junior artists
  • Bilingual (French/English) a huge plus!