Animator
Description
Creates high quality motion of computer graphics creatures, characters and objects within a shot, using a variety of animation software programs, and working under the general Supervision of Senior Level and Animation Supervisors.
Primary Responsibilities and Accountabilities
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Responsible for the successful animation of a series of shots on a specific project.
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Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
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Maintains or exceeds a consistent level of productivity while meeting deadlines and producing high quality work.
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Expected to ‘mentor’ entry level Animators and must be able to assist them with their shots.
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Performs other tasks related to the creation of computer-generated animation.
Key Peers or Relationships
Animation Supervisors, Animation Leads and Seniors, Key Creatives, Department Production Manager
Requirements
Job Requirements
Education / Experience
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Bachelor’s Degree or equivalent experience in traditional animation or computer animation.
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Demonstrable experience working in cel, stopmotion or computer animation with experience working on feature films.
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Expert knowledge of traditional animation principles, acting, film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references.
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Significant experience working at Mid-Level Animator level in conjunction with recommendations for advancement by the Animation Supervisors and the Department Manager.
Required Technical Skills / Competencies
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Knowledge of UNIX and shell scripting; expert knowledge of Maya, proprietary and other software programs.
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Knowledge of chaining and constraint techniques.
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Knowledge of both the CG production pipeline and the other production processes at ILM.
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Excellent organization and communication skills.
