Ubisoft Blue Byte
3D Environment / Prop Artist - [Assassin's Creed VR] (f/m/d)
Archived
DüsseldorfFull Time
Description
We are creating a brand-new team to work on Assassin's Creed [VR] for the Oculus platform. You will work on cutting-edge VR technology, on one of Ubisoft’s great IP’s, developed across multiple studios. Join us today to shape the future of VR!
The Environment / Prop Artist will be responsible for creating high quality 3D environment assets for production to bring life and detail to the worlds we are building together.
Primary objectives:
- Creation of high quality 3D environment assets
- Integration of 3D assets into the game engine
- Close collaboration with the Art Director and Lead Artist to work within the visual style of the game
Specific tasks:
- Create high quality models and textures
- Ensure performance and technical quality of 3D environment assets
- Setup destruction, dynamic objects and other functionality of art assets
- Optimization of assets to fit specific technical requirements
- Cooperation with other Ubisoft teams all around the world on a daily basis
Requirements
- A minimum of 2 years’ experience as an Environment / Props artist in game development
- Great understanding of next gen asset creation workflows
- A keen eye for composition, shape, color and detail
- Very good skills in Maya, 3DS Max, Zbrush and Photoshop
- Strong texturing and painting skills
- Being able to closely adapt a specific art style
- Being used to work on tasks autonomously and to deliver results in time
- Great communication skills and a positive attitude
- Fluent in English, both verbally and written
Bonus
- Knowledge of Substance Designer / Painter is a plus
- Good Animation and/or riggings skills are a plus (Maya, 3DS Max, MotionBuilder)
- Experience with outsourcing is a plus
