almost Beta

Archived offer

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Kojima Productions

Level Designer

Archived
Tokyo.Japan or RemoteFull Time

Description

・Designing the map in line with the instructions given by the director

・Preparing general specifications and documents for each game element, including game flow design, screen definition, etc.

・Adjusting placement of enemies or items on the map

・Constructing missions or events using visual script

・Adjusting each parameter

Requirements

・Experience with 1 or more successful game development as a Level Designer or Environment Artist

・Have excellent logical thinking and communication (mutual understanding) skills

*New graduates and those that are new to the industry do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.

Preferred but Not Required

・Experience in developing games using UnrealEngine, Unity

・Experience in using script language, either text based or visual based

・Experience in designing a map using 3D tool

・Experience in balance adjustment and enemy placement in an action game

Benefits

[Benefits] Transportation expenses (within income tax exemption limits), various insurance (health, pension, unemployment, accident compensation), salary revision (once a year), new employment training

[Time-Off] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave

[Work Hours] Discretionary Labor System

*Standard work hour starts at 10:00am. Exact work hours are left to individual discretion.

[Salary] Annual salary, performance incentive system in place

*We will take into consideration your past experiences and abilities and match them to our company regulations.