almost Beta

Archived offer

This content has been archived and is no longer accessible.

Room 8 Group

3D Photoreal Environment Organic Artist

Archived
RemoteFull Time

Description

If you can’t imagine your life without sculpting and you’re a highly skilled ZBrush artist who enjoys creating organic assets such as rocks, cliffs, caves, stones etc., then we have a project of your dreams!

Requirements

Superpowers you have are:

  • Excellent skills in ZBrush;
  • Ability to create organic shapes – stones, rocks, etc.;
  • Strong sense of scene composition and visual storytelling, with a good eye for lighting, color and detail.

Responsibilities

As a part of Room 8 Studio, you will:

  • Creation of high-poly and low-poly models of environmental and organic objects for games according to the given concepts and requirements;
  • Create optimal UVs and bake the necessary textures (normal, AO, etc.);
  • Texturing;
  • Creation of materials in Substance Designer;
  • Assembling scenes from ready-made assets, according to the description and scenarios;
  • Working with game engines (UE4; UE5; Unity; Custom Engines);
  • Following the internal and external guidelines, feedbacks and technical requirements;
  • Taking part in project retrospectives and proposing improvements;

Benefits

Join Us. Get even more!

  • competitive financial reward (yes, we are fair enough);
  • challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • health insurance, paid vacation and sick leave;
  • culture of diversity & inclusion to unite the most outstanding talents;
  • community of people who understand your game passion.

You can also apply here: https://rb.gy/ofzb