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Max Beggs
This is a personal project where I did the Modeling, Grooming, LookDev and Comp from a cover illustration that LeandroTitiu ( https://www.artstation.com/leandroricardo ) created for a Brazilian magazine called "Revista Recreio"
This is a personal project where I did the Modeling, Grooming, LookDev and Comp from a cover illustration that LeandroTitiu ( https://www.artstation.com/leandroricardo ) created for a Brazilian magazine called "Revista Recreio"
A 3D version of a digital painting created by artist Wooh Nayoung.
A 3D version of a digital painting created by artist Wooh Nayoung.
Work created using as a basis an illustration from Will Murai for the Piauí Magazine´s cover, number 104. For the hair and fur i used Xgen
Work created using as a basis an illustration from Will Murai for the Piauí Magazine´s cover, number 104. For the hair and fur i used Xgen
Created from a TMNT (Teenage Mutant Ninja Turtles) Fan Art by Sachin Teng called "Mukashi Mukashi". For the fur, Xgen. This artwork was featured on the Art of Substance II, during Substance Days 2017 at Gnomon Gallery in Hollywood.
Created from a TMNT (Teenage Mutant Ninja Turtles) Fan Art by Sachin Teng called "Mukashi Mukashi". For the fur, Xgen. This artwork was featured on the Art of Substance II, during Substance Days 2017 at Gnomon Gallery in Hollywood.
A personal 3d FanArt created from a MusicVideo of a famous Brazilian rapper called Emicida
A personal 3d FanArt created from a MusicVideo of a famous Brazilian rapper called Emicida
Everthing here is 3D. The comp was created inside Natron (a opensource Nuke). And the world needs more Powerpuff Girls designed by Asia Ladowska!!!
Everthing here is 3D. The comp was created inside Natron (a opensource Nuke). And the world needs more Powerpuff Girls designed by Asia Ladowska!!!
commercial created by Vetor Zero where I was responsible for creating the textures and models for two environments (the teddy bear's hospital room and the scene where he is sewn by wooden nurses)
commercial created by Vetor Zero where I was responsible for creating the textures and models for two environments (the teddy bear's hospital room and the scene where he is sewn by wooden nurses)
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