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Zara Nelson
organising
Maya
Substance Designer

Biography

Hello, I’m a real time artist that is currently working as a Unreal Engine tutor teaching blueprinting to children. My major 3D modeling software is Maya and texturing software is the substance suite. I focus on creating realistic looking environments.

Skills

Software

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate

Soft Skills

  • Advanced

Other Skills

  • Advanced

Education

2017 – 2021

Masters

Escape studios

Art of video games

This course teaches the video games workflow. From modeling to texturing. Using Unreal Engine as the primary game engine, we learn how to create shaders, blueprints and world design.