
Biography
I am a 2D Game Artist and Concept Artist with over 6 years of experience in the game’s industry. I specialize in making 2D art and UI assets from initial concept to implementation. I design environments, props, and user interfaces, with experience working on projects developed in Unity and Godot.
Skills
Roles
- Advanced
- Advanced
- Advanced
- Advanced
Technical Skills
- Advanced
- Advanced
- Advanced
- Advanced
Software
- Advanced
- Advanced
- Advanced
- Advanced
- Advanced
Languages
- Fluent/Native
- Proficient
Work Experience
2020 – 2026
Lead - Game Artist and UI Artist (Full Time)
Studio Bravarda (Portugal)
Currently responsible for 2D game assets, UI design and creating environments and background art for several game projects on PC and consoles, for a mix of original IPs and client-based work.
Responsible for:
• Making 2D game assets, props, environments and background art for game projects on PC and consoles, spanning original IPs and client-based work.
• Designing wireframes, mockups, and final UI assets, including HUDs, menus, and icons.
• Creating concept art to define and communicate the artistic direction of each project.
• Helping implement art assets in Unity and Godot game engines.
Education
2019 – 2020
Diploma Program
Vancouver Film School
Concept Art
2014 – 2018
Bachelor
Pontifícia Universidade Católica do Rio de Janeiro
Digital Media Design




