
Biography
Hello!
I am an effects artist in the beginning of her journey.
My original background is in illustration and digital fabrication. I've always loved storytelling and inspired by how art and technology can come together to make the experience better for all.
Although I am new to the VFX field, I love to learn and am always striving to improve myself and my skills!
Skills
Roles
- Intermediate
Software
- Mastery
- Basic
Work Experience
2020 – Present day
Effects Artist
MCAP
Creating clouds and growth fracture effect with feedback from a collaborative team of other artists
2020 – Present day
Laser Lab Technician
ArtCenter College of Design
Assist students with using the laser cutters and the Kongsberg machine for their projects. Maintain the machines and the lab space, and enforce material safety
2018 – Present day
Character Designer
Freelance
Following a style guide provided by the director, designed both realistic and stylized characters for the short films, “ The Mother of All Flowers” (2019) & “Kanto: The Dryland Pirate”
2017 – Present day
Studio Subcommittee
SIGGRAPH
Project planning and running the Studio/Labs: the makerspace of SIGGRAPH
2020 – 2020
Visual Effects in Animation Mentee
WIA: Women in Animation
Mentorship under the visual effects supervisor to develop critical eyes to implement visual effects to fit the need of the story
2018 – 2019
Graphic Designer
Twintech Industry Inc.
Created custom packaging and prepared product photos for the company website using Adobe Photoshop and Illustrator. Prototyped new product decoration using Trotec Speedy 360 Laser Cutter
Education
Present day
Rebelway
Houdini
Present day
CG Master Academy (CGMA)
Houdini
2013 – 2017
Bachelor of Arts
California State University Long Beach
Studio Art
