
Biography
I'm a digital producer with 5+ years of experience in the video games industry and the co-creator of the Stone Gods graphic novel project. I have also more than 5 years of experience in software development companies under the capacity of project coordinator/manager.
I believe that video games are a unique medium that combines the elements of creating-rule-sets, storytelling, visual arts, interactivity to provide the satisfaction of challenge that human psychology needs.
This idea led me to start my own game development company, and the first prize I won in the Qualcomm competition galvanized this plan. Thus, 315 Studio was launched with the development plan of Treasures and Guardians mobile game. The core gameplay mechanic of Treasures and Guardians was the fast-paced battles with collectible guardian cards. Besides that, two of the most important features of Treasures and Guardians were the implementation of Bluetooth beacon and augmented reality technologies into the gameplay.
Apart from game development, I've been running a couple of graphic novel projects along with the Stone Gods which is a sword and sorcery stories compilation that tells the tales of residents of the imaginary Ishub-Ura universe.
Skills
Roles
- Advanced
- Advanced
- Intermediate
Technical Skills
- Mastery
- Mastery
Soft Skills
- Mastery
- Advanced
Other Skills
- Mastery
- Mastery
Work Experience
2020 – Present day
Co-creator
Stone Gods Initiative (Vancouver, BC, Canada)
Stone Gods is a web-based graphic novel project which is a sword and sorcery stories compilation that tells the tales of residents of the imaginary Ishub-Ura universe.
2019 – Present day
Technical Project Coordinator
Weir Motion Metrics (Vancouver, BC, Canada)
Led, coordinated, and supervised the in-house data processing team and liaised with outsourced data processing companies to oversee the project life cycles.
2013 – 2018
Co-founder/Digital Producer
315 Studio (Ankara, Turkey)
Co-founder of the mobile game development studio. Wore different hats and managed a team of 5+ members of software developers and visual designers to develop Treasures and Guardians mobile game.
2010 – 2011
Assistant Producer
Pixofun (Ankara, Turkey)
Assisted the executive producer to manage and oversee the game production lifecycles. Liaised between the visual design, front-end, and back-end software dev teams with 15+ members.
Education
Present day
BSc
Middle East Technical University
Physics
Present day
MA
Ankara University
History
