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Yasmine Roy

Junior

Concept Artist & Illustrator | Background in 3D Modeling & Game Design

Biography

Hello! I am a Concept Artist and Illustrator with a background in Graphic Design. I have recently completed a Diploma in Concept Art at Syn Studio, as well as a Bachelor of Fine Arts at Concordia. I have experience in the game design pipeline, working in 3D, graphic design, and animation. I have also worked directly with art directors and various clients at studios like Paranoia Rising, Halberd Studios, and Hexagroup to meet their creative needs.

I am enthusiastic and communicative, and an avid fan of Studio Ghibli and Nintendo. I love working with other creatives and learning from their skills and experiences. I love making interesting and thoughtful characters and environments that convey a story. Let's connect!

Skills

Roles

  • Basic

Work Experience

2023 – 2023

Concept Artist (Freelance)

Halberd Studios (Montreal, Quebec, Canada )
Worked on the conceptualization of an unannounced new project in development.

2020 – 2021

Designer

Hexagroup (Houston, Texas, United States)
Worked as a designer at Hexagroup, a marketing company located in downtown Houston, Texas. Skills involved were video editing, web design, graphic design, photo editing, and illustration.

Education

2021 – 2023

Diploma

Syn Studio

Concept Art

An intensive 18 month training course where skills in design and illustration are developed while working in an industry environment, under the direct supervision of industry professionals.

2017 – 2020

Bachelor of Fine Arts

Concordia University of Montreal

Computation Arts

Computation Arts is a program that focuses on the digital arts as a whole; students taking this major cover graphic design, video editing, programming, animation, and 3D modeling, to name a few.