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Yana Georgieva
Traditional Art
Rendering
Texturing

3D Artist

Biography

I started my artistic journey in 2020, just around the first pandemic lockdown. I was fortunate to have the time and dedicated myself to developing essential 3D skills. Soon after, I began learning how to create real-time characters. It has been three years, and I am extremely grateful to be employed as a full-time 3D artist at a game studio. I joined the THU community to exchange knowledge with other artists and help each other grow.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate

Technical Skills

  • Advanced
  • Intermediate
  • Intermediate

Work Experience

2021 – Present day

3D Artist

Evolution (Sofia, Bulgaria)
Creating 3D assets and characters for games.