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Wallace Ferreira

Intermediate

Blender
Unreal Engine
3D Rigging

Hello, I'm a 3D Generalist and Tech Artist living in Brazil.

Biography

Living in Brazil alone with my cute dog, I've been a 3D artist for 7 years, but as a professional for almost 5 years. I like to do everything :D—from the blocking stage to rendering and automation. I'm truly passionate about this area, and my current dream job is to work for a company where I can build my career, grow, and become a reference in this field. I love working with technical problems—rigging, Python automation, and pipeline have become my favorite topics.

Skills

Roles

  • Advanced

Technical Skills

  • Basic

Software

  • Advanced
  • Intermediate

Work Experience

2023 – 2025

Technical Artist / Mocap Artist

Miagui (Porto Alegre, Brazil)

I worked as a Mocap Artistleading and operating all the equipment and cleaning up mocap data. I also developed some tools for the company’s pipeline using Python.

2021 – 2023

3D Generalist / Tech Artist

Lightfarm Studios (Rio de Janeiro, Brazil)

I worked for two years at Lightfarm Studios, I had the opportunity to meet phenomenal people who gave me a lot of knowledge. Today I am a Generalist 3D Artist, during the time I was with them I was able to study and practice several areas, I learned Modeling, Riggng, Texture/Lookdev, basic concepts of animation, Pipeline, Development of Scripts for automations. My main functions within the company were to make projects happen in a technical way, adjust layouts, understand how to work with several programs at the same time, because the pipline contained several software and I was in charge of putting everything together and making it work.