
Biography
As a versatile creative professional, I bring experience from both the architecture and video game industries. My career in architecture taught me to design with people and function in mind, a skill that has translated seamlessly to my work in video games.
My broad range of skills, including 3D modeling, visualization, 2D concepting, and graphic design, allows me to approach projects with a unique perspective and deliver outstanding results.
I understand the importance of teamwork and the vital role it plays in project success. Collaboration and communication between departments are essential to achieving our shared goals, and I value the contributions of every discipline.
If you're seeking a creative professional who is passionate about producing quality work and thrives in a collaborative environment, then look no further. I would love to connect with like-minded professionals and explore opportunities to work together
Skills
Roles
- Advanced
- Basic
Technical Skills
- Advanced
- Intermediate
Work Experience
Present day
art lead
Ten Square Games (Berlin/Wroclaw )
Art lead at Fishing Clash. My responsibility:
- art quality supervision
- collaboration with live ops, designers
- collaboration with outsource
- recruitment
- development of artists
- art documents
Present day
3d/2d artist
Wooga (Berlin)
2d iso concept artist and 3d artist at Pearl's Peril (4 years)
2d environment concept artist and 3d artist at Switch Craft (1 years)
