
Biography
I first became a designer before making the switch to illustration. I've worked with TCG and video games studios. When at home, I cook and I try to get better at art. Come say hello!
Skills
Roles
- Advanced
- Intermediate
- Basic
Work Experience
2020 – Present day
Illustrator
Freelance (France)
I have worked with several videogames studio, with 2D art both for in-game assets and cover illustrations. I also was lucky enough to work with French TCG 7Fallen.
2016 – Present day
UI/UX Designer
Hitpart (Paris, France)
Along with my freelance job, I am the lead designer at Hitpart where I mainly work for mobile apps and websites. In this job, I have very much a problem-solving approach before I move to creation.
2016 – 2016
Concept Artist
Eugen Systems (Paris, France)
I worked on the release for Steel Division and Wargame: Red Dragon, doing mainly concept art and, when needed UI design
Education
2020 – 2021
Smartart School
Concept art and illustration
Concept art and illustration mentorship with Winona Nelson
2014 – 2016
Master
ENJMIN
Visual creation for games and digital media
2008 – 2012
Bachelor's degree
Brassart
Graphic design
