
Biography
I am a passionate designer and 2D artist with an academic background in visual arts and working experience in the entertainment industry doing UI design, graphic design, visual development and artworks for games. Fueled by passion and driven by competence, I aim to provide a fun, exciting and authentic gaming experience along practical solutions.
Thank you for your time!
Skills
Roles
- Mastery
- Advanced
- Advanced
- Advanced
- Advanced
- Basic
Technical Skills
- Mastery
- Basic
Work Experience
2024 – Present day
UI Artist
Wooga GmbH (Berlin, Germany )
Working on a 7 years old story driven game, June's Journey. Collaborating with multiple departments on bringing new features to life, improving old ones or supporting Live Ops.
2023 – 2023
UI Designer
Chimera Entertainment (Berlin, Germany)
Working on a AAA Sci-Fi, turn-based mobile RPG:
I collaborated with the team to maintain monthly releases.
2022 – 2022
2D Artist
Legendary Play (Berlin - Germany )
I assisted the team with visual development in preproduction, exploring art styles for characters, environments and props for a web3 Esports inspired game.
2020 – 2022
UI Artist / 2D Art
Legendary Play (Berlin - Germany)
Berlin based games studio making midcore mobile games revolving around the Esports world.
2017 – 2019
UI Artist
Gluck Games (Berlin - Germany)
Medium sized studio with an international team creating gambling games for web and mobile.
2015 – 2017
2D Artist
Timmy Studios (Bucharest - Romania)
International company with a focus on creating wallpapers, static or animated emoji packs and themed UI skins for mobiles.
Education
2007 – 2012
Bachelors & Masters
National Art University
Fine Art/Painting
I studied Art Fundamentals through drawing and painting practical workshops, Anatomy study , Easel Painting techniques, Life Drawing, Composition and Color, Art History, Philosophy/Aesthetics seminar.
