
Biography
I've spent the last 10 years working in the indie games industry. The first 4-5 years was as a game designer working on browser and mobile games, during that time I was surrounded by artists who showed me the bases of drawing and painting. I immediately felt in love with that side of the production and led me back to school to learn 3D. Since then I've been working at Polymorph games, a Quebec city indie studio doing concept art, 3d model and hand painted texture feeding this ever-growing passion for arts!
