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Vincent Gannier

Junior

Adobe Premiere Pro
Adobe Lightroom
3D Art

Houdini Artist (FX/CFX..) looking for a new opportunity

Biography

Passionate about drawing and technology from a very young age, I instantly fell in love with the world of 3D. Mixing artistic and technical skills, maths, code, logic and problem-solving, VFX has become a new hobby.

After two internships as FX artist and graduating with a master's degree at ECV Bordeaux in France, I worked for a year at Framestore London in FX and Postvis.

Because of the strikes, I'm now looking for a new role in the world as FX or Houdini Artist.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic

Technical Skills

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic

Software

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic

Soft Skills

  • Intermediate
  • Intermediate
  • Intermediate

Other Skills

  • Intermediate
  • Basic
  • Basic
  • Basic

Work Experience

2022 – 2023

FX Artist

Framestore (London)
FX /Postvis Artist - 3D Generalist Houdini / Maya / Nuke / Arnold

2021 – 2021

FX Artist - Intern

Fullscreen (Paris, France)
Make differents set up of sand effects in Houdini for a big brand ad. I was in charge of the different simulations : Pyro, grains, particles... besides doing terrain generation and rendering.

2021 – 2021

FX Artist - Intern

KTRS Design (Bordeaux, France)
The project was to integrate a meteorite crash destroying a building in a video filmed on site. Involving tracking, modeling, animation, rbd, pyro, embers, debris, texturing, rendering and comp.

Education

2016 – 2022

Master2

ECV

FX / CFX

Currently in my fifth (last year) at ECV Bordeaux, working on an ambitious short movie in a team with 7 mates.