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Vidar Rapp

Character Artist

Lead

3D Texturing
PBR Texturing
Adobe Substance 3D Painter

CHARACTER ARTIST · STOCKHOLM

Biography

AAA character artist making games at Experiment 101. Previously at MachineGames, Starbreeze, Avalanche Studios, Rebellion, Fall Damage & Arrowhead Studios.

Collecting hobbies and staying curious since 1984.

Skills

Roles

  • Mastery
  • Advanced
  • Intermediate

Technical Skills

  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Advanced
  • Advanced

Software

  • Mastery
  • Mastery
  • Mastery
  • Mastery
  • Advanced

Soft Skills

  • Advanced
  • Intermediate
  • Basic

Languages

  • Fluent/Native
  • Proficient

Other Skills

  • Mastery
  • Mastery

Work Experience

2025 – Present day

Lead - Character Artist (Full Time)

Experiment 101 (Stockholm)

2025 – 2025

Lead - Character Artist (Full Time)

Avalanche Studios (Stockholm Sweden)

Joined to work on Contraband (cancelled) for Microsoft.

2024 – 2025

Senior - Character Artist

Arrowhead Game Studios (Stockholm, Sweden)

Post release support on Helldivers 2, working on threats to managed democracy.

2021 – 2024

Director - Art Director (Full Time)

Fall Damage (Stockholm Sweden)

Art directed characters for e-sport title ALARA Prime (cancelled) for Tencent.

2011 – 2021

Lead - Character Artist

MachineGames Sweden AB (Uppsala, Sweden)

Lead the Character team for the Wolfenstein reboot and sequels as well as support on other Zenimax properties like DOOM, Fallout and Dishonored.

2008 – 2011

Lead - 3D Artist

Starbreeze AB (Uppsala, Sweden)

Lead the 3D-art team and worked as a senior Character Artist on Syndicate and other projects.

2007 – 2008

Senior - Character Artist (Full Time)

Rebellion UK (Derby, UK)

Worked on the Character team at the Derby studio, previously Core Design.

2005 – 2007

Intermediate - Character Artist

Avalanche Studios (Stockholm Sweden)

Did character work for Just Cause 1 & 2, including the main character Rico Rodriguez.

Education

2004 – 2005

Vocational degree

Playground Squad

3D-art production for games

Project based Game Development course.