
Biography
Since young, I discovered drawing through manga and comic books, and started my artistic journey with very basic books about how to draw manga. This went on for years, as a hobby more than anything until I decided to make art an actual interest and objective in my life. I went to art school and then I studied Video Game Develpoment, the medium of my choosing to work in.
Video games form a crucial part of my life, and so it was pretty obvious for me where to take my efforts towards to, and so I learnt how to model, sculpt, texturize, rig, animate, program...and how to do Concept Art wich, in the end, felt like the most natural to me.
And so, I decided to specialise in Concept Art by taking a Master´s Degree! After a year of focus and commitment to Concept Art, I am now learning on my own and searching for an opportunity to not only put my skills to use, but to learn new ways of creating and being a part of the beautiful creative process that is Video Game Develpemnt.
Thank you for reading and for your time!
Skills
Roles
- Advanced
- Advanced
- Advanced
- Intermediate
- Intermediate
- Basic
Technical Skills
- Intermediate
Education
2020 – 2021
Masters Degree in Concept Art
Voxle School - Centro Universitario de Artes Digitales
Concept Art
2016 – 2020
Diseño y Desarrollo de Videojuegos
UDIT- Universidad de Diseño y Tecnología (formerly ESNE)
Art
University years (4)
