almost Beta
Víctor Sierra Fernández cover
Víctor Sierra Fernández

Spain

Junior

Unity
Match 3 level design

Game designer specialized in level design, with a background of design direction in indie games. I love championing and contributing to creative visions in team environments!

Biography

Borned and raised in the countryside of Castilla La Mancha, Spain, I started designing games at the age of 9 when I tried to make my own ROM-Hack of Pokemon Ruby; nothing has been able to stop my creative drive ever since!

As a grown-up, I have two years of experience working in King as a level designer in Candy Crush Soda, but also played the role of lead designer for an established indie studio in Madrid and worked an extra two years on the creative direction of my end of degree videogame.

The industry, specially the spanish one, is in a tough spot right now, so I really hope I can contribute to make things more accesible and straightforward for others in any way I can!

 

Skills

Roles

  • Intermediate
  • Basic

Software

  • Advanced

Soft Skills

  • Basic

Other Skills

  • Basic

Work Experience

2022 – Present day

Junior - Level Designer

King (Barcelona)
Working in the Production team at Candy Crush Soda: - Created around 250 levels for the game - Continuous review of my teammates' work - Managing and training an outsourcing company - Among others

2021 – 2022

Game designer & Producer

RECOTechnology (Madrid)
Worked in the pre-production of Baby Shark™: Sing & Swim Party: - Creation of the design documents - Tuning the first Unity prototypes - Developed initial production plan - Managed stakeholder comms

Education

2017 – 2021

Videogame design and development

Universidad Rey Juan Carlos

Computer Science

Thanks to the multidisciplinary formation I received in this computer engineering degree I have a ground knowledge of all the fields of videogame development.