almost Beta
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Veronika Fehér
3ds Max
Modeling
Maya

My enthusiasm for video games led me to starting to learn 3D modeling. Since I was a little kid I have enjoyed gaming, so it was very convenient for me to choose 3D art as my career.

Biography

I started my career as an Editor at ELMS Informatics in 2016 October. I've already known I wanted to learn 3D so I've enrolled to a 3ds Max generalist course at Mesharray Media School. My teacher was Gábor Lampert, who is an industry veteran and his lessons were incredibly valuable – he gave me a good understanding of polygon modeling, texturing, shading, lighting and rendering. After a 1,5 year practicing I was ready to learn more, so in 2018 I've enrolled in a Digimatte course which was held by Szabolcs Menyhei. It covered a lot of softwares and techniques that are often used in matte painting tasks, such as photobashing, projecting, and basic lighting and compositing. During the pandemic I enrolled to an online game developing course, where was learning Unity 3D and visual scripting. At the start of 2022, I've decided to try myself out as a freelancer and started to work closely with Artery Studios as a freelance 3D artist, where I’ve learned skills like 3D asset optimalization for games, making efficient UV layouts, PBR texturing and creating LODs. While working with Artery Studios, I had the opportunity to work on titles such as SBK™22, Monster Energy Supercross and Ride games. In 2022 november I've got a job offer from Accenture which I was more than happy to accept. My current role is a 3D artist and I'm working on AR/VR projects.

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate
  • Basic
  • Basic
  • Basic

Technical Skills

  • Advanced
  • Intermediate
  • Basic
  • Basic

Software

  • Advanced
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic

Work Experience

2022 – Present day

3D Artist

Accenture Industry X (Budapest)
Currently I'm working here as a 3D artist on AR/VR projects.

2016 – 2022

3D Generalist

ELMS Informatics (Budapest)
In this e-learning company I was working as a 3D generalist, creating images and animations of my models for traffic exam preparation courses.

Education

2016 – 2017

Autodesk Certification

Mesharray Media School

3ds Max Generalist

I've graduated from Mesharray in 2017 as a 3ds Max generalist. It was an intense course and it gave my career in 3D a huge boost.