almost Beta
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Verena Lehner-Dittenberger

Intermediate

Blender

Biography

Hi all, I'm an Environment Concept Artist from Austria, currently working for Ubisoft Berlin.
After graduating from FZD School of Design in Singapore in 2019, I made it home just in time to spend the first lockdown in Austria. During that time I worked on my portfolio and started my freelance career with working for Rocketflair on the game 'Surviving the Abyss', before joining Ubisoft in 2021.

 

Skills

Roles

  • Intermediate

Software

  • Intermediate

Work Experience

2021 – Present day

Concept Artist

Ubisoft Blue Byte (Berlin)
Environment Concept Artist

2021 – 2021

Concept Artist

Rocket Flair Studios
Creating industrial building designs Surviving the Abyss, a citybuilder game that's set underwater.

Education

2019 – 2020

Diploma in Industrial Design

FZD School of Design

Concept Art and Industrial Design