
Biography
Hi all, I'm an Environment Concept Artist from Austria, currently working for Ubisoft Berlin.
After graduating from FZD School of Design in Singapore in 2019, I made it home just in time to spend the first lockdown in Austria. During that time I worked on my portfolio and started my freelance career with working for Rocketflair on the game 'Surviving the Abyss', before joining Ubisoft in 2021.
Skills
Roles
- Intermediate
Software
- Intermediate
Work Experience
2021 ā Present day
Concept Artist
Ubisoft Blue Byte (Berlin)
Environment Concept Artist
2021 ā 2021
Concept Artist
Rocket Flair Studios
Creating industrial building designs Surviving the Abyss, a citybuilder game that's set underwater.
Education
2019 ā 2020
Diploma in Industrial Design
FZD School of Design
Concept Art and Industrial Design
