
Biography
Junior environment concept artist with experience in games, animation and live-action with fondness for storyboarding and graphic design. My interests lie quite wide and I am yet to define my professional vision but I feel like my range has so far been mostly helpful when working on projects - and keeping the passion going.
Skills
Roles
- Basic
Software
- Advanced
- Basic
Work Experience
2024 – Present day
Graphic design (UI)
Rossum AI (Prague)
I work in this company as an office manager but I also get help with smaller task in the design team for web and social media. Work is mainly in Figma.
2022 – 2023
Junior - Concept Artist
Milk&Honey Productions (Prague)
Produced keyframe concepts (mostly interior visualisations) and prop design (furniture). Primarily working with draftsmen and Set Decorator.
2022 – 2022
Concept Artist (Freelance)
Sagittaras Games (Prague)
Part-time creation of concepts and map tiling for a mobile MMO game in the making.
2019 – 2020
Storyboard and concept artist
Animation People (Prague)
Freelance project-based work as a storyboard artist for animated commercial and an unreleased animated feature film, where I also did the character design.
2016 – 2017
2D Artist
Dreadlocks (Prague)
Part-time internship during high school as a 2D artist (concept, promo illustration, graphic design) for a cancelled horror VR game Ghost Theory.
Education
2014 – 2018
Secondary Art School of Václav Hollar
Graphic Design
Studied at a specialized high school focused on graphic design.
