
Biography
I'm a recent graduate of Computer Arts from Abertay University and an aspiring concept/generalist artist. My journey as an artist started from wanting to become an architect. I took architectural drawing lessons which is where I gained my skills in drawing, perspective, and my passion for architectural design. I eventually decided to apply to study Fine Arts which I did for a year in Marseille at École Supérieure d'Art et de Design Marseille-Méditerranée. In order to get in I mastered traditional drawing and learnt the basis of painting. I later took interest in conceptual art and collage techniques which I'm still keen on in my personal work. At Abertay University I specialised in concept art and visual development for games but I also learnt the basis of 2D and 3D animation, 3D modeling and texturing, and graphic design . I've spent my time after University building a portfolio using a range of industry-standard tools and techniques, both 2D and 3D. My aim is to join the VFX or game industry and to do so I am keeping busy constantly building my portfolio.
Skills
Roles
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Basic
- Basic
Technical Skills
- Intermediate
Soft Skills
- Basic
- Basic
Other Skills
- Basic
Education
2018 – 2022
BA(Hons)
Abertay University
Computer Arts
Game Art Generalist degree with chosen specialisation in Concept Art, Cinematic Design and Visual Deveioment.
