almost Beta
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Ulli Tomczyk
3D Rendering
Cinematography

I'm a recent graduate of Computer Arts from Abertay University and an aspiring concept/generalist artist. I have built a portfolio and I hope to join the VFX or game industry.

Biography

I'm a recent graduate of Computer Arts from Abertay University and an aspiring concept/generalist artist. My journey as an artist started from wanting to become an architect. I took architectural drawing lessons which is where I gained my skills in drawing, perspective, and my passion for architectural design. I eventually decided to apply to study Fine Arts which I did for a year in Marseille at École Supérieure d'Art et de Design Marseille-Méditerranée. In order to get in I mastered traditional drawing and learnt the basis of painting. I later took interest in conceptual art and collage techniques which I'm still keen on in my personal work. At Abertay University I specialised in concept art and visual development for games but I also learnt the basis of 2D and 3D animation, 3D modeling and texturing, and graphic design . I've spent my time after University building a portfolio using a range of industry-standard tools and techniques, both 2D and 3D. My aim is to join the VFX or game industry and to do so I am keeping busy constantly building my portfolio.

Skills

Roles

  • Intermediate
  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic

Technical Skills

  • Intermediate

Soft Skills

  • Basic
  • Basic

Other Skills

  • Basic

Education

2018 – 2022

BA(Hons)

Abertay University

Computer Arts

Game Art Generalist degree with chosen specialisation in Concept Art, Cinematic Design and Visual Deveioment.