almost Beta
Tomoe Matsushima cover
Avatar for Tomoe Matsushima
Tomoe Matsushima
3D Texturing
ZBrush
Maya

My name is Tomoe Matsushima. I have been working as an environment artist at Safehouse for the last four years. I am passionate about telling stories through environment design.

Biography

3DCG artist specializes in CG environment creation in Animation/Gaming/Cinematic movies. 4 years of professional work experience in Modeling, Texturing, Lookdev, and Setdressing. I have been responsible for making concept, design, model, texture, and set-dressing environments for AAA title games, animations, and cinematic movies. And also, I have the ability to create photo-realistic, detailed, and visually appealing 3D environments. Having excellent high and low-resolution modeling/sculpting skills, And good texture creation skills with an understanding of PBR shader usage. Technical skills ・UnrealEngine4, UnrealEngine5 - environment level design ・Maya, Zbrush, Marvelous Designer, SpeedTree, 3dsmax, Houdini, gaea ・Adobe Photoshop, Adobe After Effects, Adobe Premiere Pro, Substance painter ・V-ray, Arnold

Skills

Roles

  • Advanced
  • Advanced
  • Advanced
  • Advanced

Technical Skills

  • Advanced
  • Advanced
  • Advanced

Software

  • Advanced
  • Advanced
  • Intermediate
  • Basic
  • Basic

Other Skills

  • Advanced

Education

2016 – 2019

Bachelor of Arts

Musashino art univercity

film/photography

I studied live-action filmmaking, photography, media arts, and computer graphics. While in school, received the winner of the Rookies award, as well as numerous other awards in film and animation comp