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Tomas Novotny
3D Art
CGI Artist

Biography

My name is Tomas I'm lighting/generalist artist and I'm currently looking for new career opportunities. I have been working in the movie/tv industry for the last 6 years.

Skills

Roles

  • Advanced
  • Advanced
  • Intermediate

Technical Skills

  • Advanced

Other Skills

  • Advanced

Work Experience

2021 – 2022

Lighting artist / Generalist

Magiclab (Prague)
I was working as lighting/ generalist artist for different movies and series. Houdini | Redshift | Nuke | Substance Painter

2018 – 2021

Lighting & Look Dev artist

PFX (Prague)
Working in Progressive as a Lighting & Look Dev artist. I worked in different advertisments for RAM, Honor, Milka, Jeep, Kronenbourg and many other projects. 3dsMax | Maya | Vray | Substance Painter

2020 – 2021

Shading/texturing artist

Snowball Studios (Tel Aviv-Yafo, Izrael)
I was working in assets department and I was responsible for shading/ texturing Maya | Vray

2016 – 2018

3D Artist (Freelance)

Zuckmantel postproduction (Prague)
Primary modeling for projection and advertisement. 3dsMax | Vray

2016 – 2018

3D Generalist

VAC Pokrok (Prague)
I was responsible for modeling, texturing, shading, lighting and rendering. 3dsMax | Maya | Vray

Education

2010 – 2015

Bachelor of sience

University of Jana Evangelisty Purkyně v Ústí nad Labem

IT

Information systems,C#, Math, Optimizations, Computer Graphics Bachelor thesis from 3D modeling