
Biography
My name is Tomas I'm lighting/generalist artist and I'm currently looking for new career opportunities. I have been working in the movie/tv industry for the last 6 years.
Skills
Roles
- Advanced
- Advanced
- Intermediate
Technical Skills
- Advanced
Other Skills
- Advanced
Work Experience
2021 – 2022
Lighting artist / Generalist
Magiclab (Prague)
I was working as lighting/ generalist artist for different movies and series.
Houdini | Redshift | Nuke | Substance Painter
2018 – 2021
Lighting & Look Dev artist
PFX (Prague)
Working in Progressive as a Lighting & Look Dev artist.
I worked in different advertisments for RAM, Honor, Milka, Jeep, Kronenbourg and many other projects.
3dsMax | Maya | Vray | Substance Painter
2020 – 2021
Shading/texturing artist
Snowball Studios (Tel Aviv-Yafo, Izrael)
I was working in assets department and I was responsible for shading/ texturing
Maya | Vray
2016 – 2018
3D Artist (Freelance)
Zuckmantel postproduction (Prague)
Primary modeling for projection and advertisement.
3dsMax | Vray
2016 – 2018
3D Generalist
VAC Pokrok (Prague)
I was responsible for modeling, texturing, shading, lighting and rendering.
3dsMax | Maya | Vray
Education
2010 – 2015
Bachelor of sience
University of Jana Evangelisty Purkyně v Ústí nad Labem
IT
Information systems,C#, Math, Optimizations, Computer Graphics
Bachelor thesis from 3D modeling
