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Tom Alderton

Intermediate

ZBrush
Maya
Adobe Substance 3D Painter

3D Character & Creature Artist for games.

Biography

Highly motivated 3D Character Artist with a strong foundation in character and creature art for games, recently graduated from Think Tank Training Centre.

Expertise in key softwares such as Zbrush and Maya. Seeking a projects where I can leverage my creativity, imagination and technical skills to contribute to innovative game projects.

I'm currently completing a 3 month scholarship, studying with M3DS Academy, and taking Glauco Longhi's April creature workshop.

Skills

Roles

  • Intermediate

Technical Skills

  • Basic

Software

  • Intermediate
  • Intermediate
  • Intermediate
  • Basic
  • Basic
  • Basic
  • Basic
  • Basic

Work Experience

2025 – 2025

3D Artist

Infinity27 (Gateshead, UK)

In my recent freelance role at Infinity27, I gained hands-on experience in the complete asset creation pipeline, from concept to game-ready mesh. I created an asset for Unreal Engine 5, ensuring it adhered to the studio’s art direction and was optimised for the game. This experience sharpened my skills in iteration, working with feedback, and using tools like Perforce and Unreal Game Sync for efficient asset management and version control. Collaborating closely with art leads, I developed an understanding of AAA game production workflows and the importance of clear communication within a team.

Education

2023 – 2024

CG Asset Creation for Films or Games

Think Tank Training Centre

Characters & Creatures for Games

2022 – 2023

3D Modelling Diploma

CG Spectrum

Game Art