
Biography
As a 3D character artist, I possess a broad range of skills that allow me to create compelling and realistic characters. I have extensive experience in 3D modeling, texturing, rigging, and animation using industry-standard software such as Maya, ZBrush, and Photoshop. I have a keen eye for detail and a deep understanding of anatomy and character design, which allows me to create highly expressive and believable characters. Additionally, I am highly collaborative and able to work effectively in a team environment, taking feedback and direction to deliver high-quality results on tight deadlines.
Skills
Technical Skills
- Basic
Education
2023 – 2024
Technical
Anhanguera
Interior Design
