
Biography
My main goal is to get a steady job as an illustrator/concept artist/character design/prop design at a game company. I graduated in Graphic Design – Visual Programming at the State University of Londrina (Brazil) in 2010. During my career I worked in several creative areas, among them: Art Direction, Editorial Illustration, 3D Modeling Assistant and Instructional Design. As a freelancer I worked mainly as a 2D/3D illustrator for the advertising market. Currently I have been doing illustration work for provate companies websites, those include concept designing blocking on 3D and finalizing on PS. Throughout my career, I never stopped studying and improving myself. My dream has always been to enter the Games and Entertainment market as an artist. In my free time I tried to study environment design, character design and concept art while I had other jobs. I've always consumed this type of content, and little by little I've been putting together a portfolio more focused on these areas. I definitely want to build a solid and reliable career in this field. I'm a professional who is used to working in a team and working with tight deadlines. I have no problems adapting to any work system, and learning any tools necessary to perform my work and adapt to different styles of art. I like to talk and meet people with different backgrounds from mine, and I am passionate about art, music, history and general culture. I'm an easygoing guy to work with and I don't have any ego issues. I understand that my art serves the greater purpose of the company.
Skills
Roles
- Mastery
- Mastery
- Intermediate
- Intermediate
Software
- Intermediate
Education
2023 – 2023
Student
Brainstorm School
Art Business
2015 – 2016
Student
Innovation Creative Space
Digital Painting/Illustration
2012 – 2013
Student
Quanta Academia
Drawing Fndamentals
2006 – 2010
Major
Universidade Estadual de Londrina
Graphic Design
