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Tarn Smith

Senior

3D Character Art
Unreal Engine

Character Artist and IP Developer

Biography

I make characters and creatures for games and bring new ideas to life through practical development and visual storytelling.

Skills

Roles

  • Mastery
  • Intermediate
  • Basic

Technical Skills

  • Advanced

Software

  • Advanced

Soft Skills

  • Intermediate

Work Experience

2020 – Present day

Senior - Character Artist

Tilted Studios
My current role involves modeling, sculpting and texturing high resolution assets, retopologizing, baking of maps and other ad hoc duties.

2019 – 2020

3D Artist

H1 Solutions
3D asset creation and lookdev for small startup company.

Education

2024 – 2024

Character Artist Accelerator Program

Art Heroes Academy

Character Art

Private mentorship under Marlon R. Nunez, Hugo Senna, Nikki Steinbach, and William Moritz.

2014 – 2014

Maya Fundamentals

Learn3D Academy

3D Animation

This was a Night program I attended twice a week for 6 months to understand full 3D pipelines.

2009 – 2011

Animation

Damelin College

Art

Degree achieved after graduating high school in 2008