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Szymon Krukowski

Junior 3D Character Artist

Biography

Few years ago I made a soft switch from digital drawing to digital sculpting. I dedicated the abudance of time during lockdown to learn new software and workflows in order to become a Character Artist. I currently work as a 3d generalist in gamedev studio but I want to explore a field closer to my character sculpting skills.

Skills

Roles

  • Basic
  • Basic
  • Basic

Work Experience

2021 – Present day

3D generalist/2D Artist

Something Random
I have a very broad role since the team is still small. Anything from concept art through character modeling to scene lighting and visual developement.

2016 – 2021

PR/Community Manger

Superhot
Content creation for social media and marketing.

2015 – 2016

2D Game Artist

Fragout
Game mockups and illustrations for cut scenes.

Education

Present day

CG Master Academy

Anatomy for Production

Anatomy digital sculpting course.

Present day

M4G Seminars

Sculpt Your Hero

Character sculpting course.

Present day

CG Master Academy

Zbrush for Concept and Ideation

Introductory Zbrush course.

Present day

Master’s Degree

University of Humanities and Economics in Lodz

Multimedia

This has been a program with a variety of design and art classes.

Present day

ESAD – Escola Superior de Artes e Design

Andrew Howard Design Program

One year design student exchange program.