almost Beta
Sylvette  Rosario  cover
Sylvette Rosario

Puerto Rico

Adobe Photoshop
3D Character Art
3D Texturing

☆3D Character Artist ☆Facebook Community Manager and Event Planner at PRGDA

Biography

I'm a Puerto Rican character artist and have been working at a local studio for the past 5 years. While most of our projects have been animated commercials, I've also participated in my fair share of AR/VR experiences for private clients. I also do some freelancing for video game projects and have a few projects of my own in development. I wish to dive deeper into the game dev industry, as it's my passion to work on games I'd love to play!

Skills

Roles

  • Advanced
  • Advanced

Technical Skills

  • Advanced
  • Advanced

Software

  • Mastery
  • Advanced
  • Advanced
  • Advanced

Work Experience

2018 – Present day

Senior - 3D Artist

Gladius Studios (San Juan )
I create models from concepts, optimize them for animation or games depending on the project, and texture them. I also create textures using substance design and work with UE5 shaders.

2022 – 2022

3D Artist

Far Frontier Studios
Modeled, optimized, and textured game props from references provided or searched for.

Education

Present day

Vertex School

Game Character Art

Supplementary knowledge for creating a game-ready character.

2013 – 2018

Atlantic University College

Art & Design for Video Games

During my time studying here I learned all the foundations of game development, focusing on game art later on.