
Biography
I am a highly motivated and imaginative 2D artist that can create illustrations from sketch to final render. I am experienced with modern 3D tools, like ZBrush or Blender, and can create 3D scenes with subsequent rendering in Photoshop. I have an in-depth understanding of composition, proportions, color, and anatomy based on my classical art education.
Games are my hobby and big love and I want to share this adoration with the world, and drawing helps me to be closer to it.
My superpower: I can cry from any good movie, game, or book and it is important for me that the artwork brings such strong emotions. I’m trying to tell a story in order to create illustrations that not only attract people but encourage them to explore every detail of the art.
I also have a fluffy cat named Murloc and the Denathrius AotC :p
Skills
Roles
- Advanced
- Basic
Work Experience
2015 – Present day
2D Illustrator
Freelance (San Mateo, CA, USA)
Creating illustrations from sketch to render.
Creating character concept art based on clients’ preferences.
Recording and editing the process.
Portfolio: artstation.com/gwennet
2016 – 2020
2D Artist/Illustrator
Delat Nado A Len (Nizhniy Novgorod, Russia)
Created illustrations for the calendar about laziness and deers.
Worked together with the project director on generating ideas and reviewing the progress at all steps of the pipeline.
Supervised and
Education
2022 – 2022
Smirnov School
Concept Art
Working with references.
Generating and combining ideas.
2020 – 2020
Smirnov Schoo
Сommercial illustration
Zbrush, Blender, Photoshop.
Composition and storytelling.
Final rendering in Photoshop.
2008 – 2014
Bachelor's degree
Nizhny Novgorod State University of Architecture and Civil Engineering (NNGASU)
Interior Design
