
Biography
Brazilian artist and designer working with visual development for
the animation industry. Enjoys working with lighting, color, and texture,
with special attention to detail. I've done work for Valorant, League of Legends, Free Fire and Disney.
Skills
Roles
- Intermediate
- Intermediate
- Intermediate
- Intermediate
- Basic
Other Skills
- Basic
Work Experience
2022 – Present day
Visual Development Artist
Lightfarm Studios (Rio de Janeiro - Brazil)
• Worked as a Visual Development artist. I did work for Disney, League of Legends, Valorant and Free Fire. I've done colorscript, styleframes, mattepaintings, character design and lookdev paintovers.
2021 – 2022
Background Artist
Copa Studio (Rio de Janeiro - Brazil)
• Worked as a background artist and illustrator for "Jorel's Brother" (Irmão do Jorel), using Shotgrid and Photoshop.
2021 – 2021
Art Assistant
Pinguim Content (Sao Paulo - Brazil)
• Worked with Photoshop and ToonBoom to create props and characters for Earth to Luna.
2020 – 2020
Visual Development Artist
Fantom Studio (Brasilia - Brazil)
• Worked developing concept art for the animated feature-length
film O Sonho de Clarice (“The Dream of Clarice”).
• Designed color keys, characters, environments, and backgrounds.
2020 – 2020
Inbetweening and Animation Clean-up
Buriti Films (Sao Paulo - Brazil)
• Served as clean-up and inbetweening artist for the animated feature-length film "Perlimps". Director: Alê Abreu
Education
2015 – 2019
Bachelor
University of Brasilia
Design
